Problem
|
Link
|
Category
|
10900 - So you want to be a 2^n-aire?
|
10900
|
Probability Theory
|
10901 - Ferry Loading III
|
10901
|
Simulation
|
10902 - Pick-up Sticks
|
10902
|
Computational Geometry
|
10903 - Rock-Paper-Scissors Tournament
|
10903
|
Ad Hoc, Simulation
|
10904 - Structural Equivalence
|
10904
|
Ad Hoc
|
10905 - Children's Game
|
10905
|
Sorting
|
10906 - Strange Integration
|
10906
|
Ad Hoc
|
10907 - Art Gallery
|
10907
|
Computational Geometry
|
10908 - Largest Square
|
10908
|
Ad Hoc
|
10909 - Lucky Number
|
10909
|
Data Structures
|
10910 - Marks Distribution
|
10910
|
Combinatorics, Dynamic Programming
|
10911 - Forming Quiz Teams
|
10911
|
Matching
|
10912 - Simple Minded Hashing
|
10912
|
Combinatorics
|
10913 - Walking on a Grid
|
10913
|
Dynamic Programming
|
10914 - Abundance and Perfect Numbers
|
10914
|
Number Theory
|
10915 - War on Weather
|
10915
|
Geometry
|
10916 - Factstone Benchmark
|
10916
|
Ad Hoc
|
10917 - Walk Through the Forest
|
10917
|
Graph Theory
|
10918 - Tri Tiling
|
10918
|
Dynamic Programming
|
10919 - Prerequisites?
|
10919
|
Graph Theory
|
10920 - Spiral Tap
|
10920
|
Ad Hoc
|
10921 - Find the Telephone
|
10921
|
Ad Hoc
|
10922 - 2 the 9s
|
10922
|
Number Theory
|
10923 - Seven Seas
|
10923
|
Bruteforce
|
10924 - Prime Words
|
10924
|
Ad Hoc
|
10925 - Krakovia
|
10925
|
BigNum, Ad Hoc
|
10926 - How Many Dependencies?
|
10926
|
Graph Theory
|
10927 - Bright Lights
|
10927
|
Computational Geometry
|
10928 - My Dear Neighbours
|
10928
|
Sorting
|
10929 - You can say 11
|
10929
|
Number Theory
|
10930 - A-Sequence
|
10930
|
Dynamic Programming
|
10931 - Parity
|
10931
|
Ad Hoc
|
10932 - Calculator
|
10932
|
Parsing
|
10933 - Volleyball
|
10933
|
Simulation, Sorting
|
10934 - Dropping water balloons
|
10934
|
Dynamic Programming
|
10935 - Throwing cards away I
|
10935
|
Josephus Problem, Simulation
|
10936 - Land surveyor's job
|
10936
|
Simulation
|
10937 - Blackbeard the Pirate
|
10937
|
Traveling Salesperson Problem
|
10938 - Flea circus
|
10938
|
Graph Theory
|
10939 - Ants, Aphids and a Ladybug
|
10939
|
Graph Theory
|
10940 - Throwing cards away II
|
10940
|
Josephus Problem
|
10941 - Words adjustment
|
10941
|
Search
|
10942 - Can of Beans
|
10942
|
Bruteforce
|
10943 - How do you add?
|
10943
|
Dynamic Programming, Combinatorics
|
10944 - Nuts for nuts..
|
10944
|
Graph Theory, Traveling Salesperson Problem
|
10945 - Mother bear
|
10945
|
Ad Hoc
|
10946 - You want what filled?
|
10946
|
Flood-fill, Sorting
|
10947 - Bear with me, again..
|
10947
|
Graph Theory
|
10948 - The primary problem
|
10948
|
Number Theory
|
10949 - Kids in a Grid
|
10949
|
Longest Common Subsequence
|
10950 - Bad Code
|
10950
|
Backtracking
|
10951 - Polynomial GCD
|
10951
|
Algebra
|
10952 - Pattern Transformations
|
10952
|
Dynamic Programming, Backtracking
|
10953 - Stochastic Digit Generator
|
10953
|
Dynamic Programming
|
10954 - Add All
|
10954
|
Greedy
|
10955 - Playfair Cipher
|
10955
|
Simulation
|
10956 - Prime Suspect
|
10956
|
Number Theory, Bruteforce
|
10957 - So Doku Checker
|
10957
|
Backtracking
|
10958 - How Many Solutions?
|
10958
|
Number Theory
|
10959 - The Party, Part I
|
10959
|
Shortest Path
|
10960 - The Party, Part II
|
10960
|
Ad Hoc
|
10961 - Chasing After Don Giovanni
|
10961
|
Computational Geometry
|
10962 - Don Giovanni's Last Dinner
|
10962
|
Simulation
|
10963 - The Swallowing Ground
|
10963
|
Ad Hoc
|
10964 - Strange Planet
|
10964
|
Math
|
10965 - Khepel's Problem
|
10965
|
Simulation
|
10966 - 3KP-BASH Project
|
10966
|
Simulation
|
10967 - The Great Escape
|
10967
|
Shortest Path
|
10968 - KuPellaKeS
|
10968
|
Shortest Path
|
10969 - Sweet Dreem
|
10969
|
Computational Geometry
|
10970 - Big Chocolate
|
10970
|
Ad Hoc, Dynamic Programming
|
10971 - Building Construction
|
10971
|
|
10972 - RevolC FaeLoN
|
10972
|
Graph Theory
|
10973 - Triangle Counting
|
10973
|
Graph Theory
|
10974 - The Ridiculous Game
|
10974
|
Computational Geometry
|
10975 - Dueue's Quiz
|
10975
|
|
10976 - Fractions Again?!
|
10976
|
Math
|
10977 - Enchanted Forest
|
10977
|
Graph Theory
|
10978 - Let's Play Magic!
|
10978
|
Simulation
|
10979 - How Many Triangles?
|
10979
|
Computational Geometry
|
10980 - Lowest Price in Town
|
10980
|
Dynamic Programming
|
10981 - String Morphing
|
10981
|
Dynamic Programming
|
10982 - Troublemakers
|
10982
|
Greedy
|
10983 - Buy one, get the rest free
|
10983
|
Mincut-Maxflow, Binary Search
|
10984 - Double NP-hard
|
10984
|
Graph Theory
|
10985 - Rings'n'Ropes
|
10985
|
Graph Theory, Shortest Path
|
10986 - Sending email
|
10986
|
Shortest Path, Graph Theory
|
10987 - Antifloyd
|
10987
|
Graph Theory
|
10988 - From G to H and back
|
10988
|
Graph Theory
|
10989 - Bomb, Divide and Conquer
|
10989
|
Mincut-Maxflow, Graph Theory
|
10990 - Another New Function
|
10990
|
|
10991 - Region
|
10991
|
|
10992 - The Ghost of Programmers
|
10992
|
|
10993 - Ignoring Digits
|
10993
|
|
10994 - Simple Addition
|
10994
|
|
10995 - Educational Journey
|
10995
|
|
10996 - Go
|
10996
|
|
10997 - Medals
|
10997
|
|
10998 - Flipping Colors
|
10998
|
|
10999 - Crabbles
|
10999
|
|